20 Lives
An online interactive event
The film-game hybrid 20Lives combines elements from both media. From September 19, 2005, to October 13, 2005, participants could take on the identity of one of the 20 protagonists each day. *Note: this video has been upscaled.
CLIENT
AGENCY
Euro RSCG 4D
PRODUCTION
Refunk
TAGS
online-advertising, interactive, live-action, vfx, telecom,
THE ASSIGNMENT
Nokia 20Lives utilized the most advanced online interactive video technology to make the experience as realistic as possible, combining phone calls and text messages to blur the line between fiction and reality. It featured a deep and unconventional plot that connected all 20 characters, allowing players to interact with each other, and reinforcing Nokia's brand promise of 'Connecting People.' Nokia 20Lives entertained around 750,000 registered customers across 21 European countries, including Turkey, Israel, and Russia.
OUR ROLE
— Video post-production: rotoscoping and cleanup of shots — Ensuring all shots transition seamlessly and loop perfectly
PROJECT DETAILS
DELIVERABLES
— Numerous video and image materials for the Flash developers
About the Videos
Unfortunately, we couldn't find any good videos of this project where our contribution is visible. Therefore, we have upscaled these promotional trailers.